Character Overview:

Astral Reflection
Rarity: | 5-star |
Weapon: | Catalyst |
Element: | Hydro |
Recommended Role: | Support |
How to Acquire: | Permanent Wish Novice Wish |
Mona Skill Description:
Mirror Reflection of Doom

See the full talent scaling here
Cooldown: | 12 seconds |
Duration: | 5 Seconds |
Energy Generated: | 3 Hydro Elemental Particles upon explosion |
Mona conjures an Illusory Phantom using Hydro energy.
The Illusory Phantom has the following effects:
- The Phantom does not have an HP and will continuously attract the Aggro of all nearby enemies within its area of effect until its duration ends.
- During its duration, the Phantom deals continuous Hydro damage to nearby enemies up to 4 times.
- Once its duration expires, the Phantom will explode and deals an AoE Hydro Damage.
This is also the only time it will generate elemental particles.
This skill can also be used in two ways:
- Press – Mona immediately summons the Illusory Phantom in front of her.
- Hold – Mona steps back a few meters before summoning the Illusory Phantom.
Stellaris Phantasm

See the full talent scaling here
Cooldown: | 15 Seconds |
Omen Duration: | 4 Seconds |
illusory Bubble Duration | 8 Seconds |
Energy Cost: | 60 Energy |
Mona summons the sparkling waves and creates a reflection of the starry sky, applying the Illusory Bubble status to all enemies within a large area for 8 seconds.
The Illusory Bubble has the following effects:
- Applies Hydro element to all enemies hit by the burst. If there is an existing element before you cast the elemental burst, it will trigger the corresponding Hydro-related elemental reaction.
- Renders small enemies unable to move. Stronger and often larger monsters such as Lawachurls will not be immobilized but will still sustain the Illusory Bubble status.
- Trigger the following effects when enemies affected by the Illusory Bubble takes damage or when the duration ends:
- Applies the Omen status which will amplify incoming damage for 4 seconds. The damage amplification increase as the talent level increases.
- With the 1st constellation unlocked, Hydro-related elemental reactions are enhanced by 15% after hitting enemies affected by Omen.
- Removes the Illusory Bubble and deal very high Hydro Burst damage at the same time.
You can get insane damage scaling by making sure that you trigger the Vaporize reaction when the Hydro Damage triggers.
Read how to do this on my Mona Hydro Support Guide.
- Applies the Omen status which will amplify incoming damage for 4 seconds. The damage amplification increase as the talent level increases.
Ripple of Fate

See the full talent scaling here
Charged Attack Stamina Cost: | 50 Stamina |
Normal Attack:
Mona performs up to 4 consecutive Hydro damage.
Charged Attack:
Mona consumes 50 stamina and cast a water spell that deals Hydro Damage on all enemies within a small AoE.
Plunging Attack:
Mona plunges towards the ground from mid-air, dealing Hydro Damage to all enemies within a small AoE upon impact with the ground.
Illusory Torrent

Activation Stamina Cost: | 10 Stamina |
Stamina Drain: | 15 Stamina Per Second |
Mona shrouds herself with allowing her to become the water flow itself and move at high speed. This is a special sprint skill that activates when you press the dodge or shift button (on pc).
Illusory Torrent has the following effects:
- Upon activation, the special sprint will drain 10 stamina and will continue to drain 15 stamina per second until released.
- During the torrent form, Mona will gain a tremendous boost in movement speed.
- At this form, Mona can cross bodies of water at high speed and unimpeded unless you ran out of stamina.
- When Mona pops out of her torrent form, she will apply the Wet Status to all enemies within a small area.
- Jumping is not allowed when in torrent form so you’ll have to release it when you encounter some obstacle along the way.
- With the Come ‘n’ Get Me, Hag! passive talent unlocked, she will create a phantom similar to her elemental skill upon contact with an enemy during her torrent form.
Illusory Torrent must be activated for at least 2 seconds for this effect to activate. The phantom created through this effect deals 50% of her elemental skill’s damage and only lasts for 2 seconds.
Lastly, only one phantom can exist at any given time using this effect. But creating a phantom through elemental skill and this passive effect is possible. - With the 6th constellation unlocked, using the special sprint for at least 2 seconds will increase Mona’s charged attack by 60% per second the Illusory Torrent skill was used.
Damage gained this way caps at 180% and last for 8 seconds.
Mona Passive Talents:
Name | Requirement | Description |
---|---|---|
| None | When Mona crafts Weapon Ascension Materials, she has a 25% chance to refund one count of one material out of all the crafting materials used. |
| character ascension phase 1 | Illusory Torrent (Special Sprint Skill) has the following effects after using for at least 2 seconds:
|
| character ascension phase 4 | Increases Mona's Hydro Damage Bonus equal to 20% of her Energy Recharge. |
Mona Constellation Info:
Constellation Level: | Name | Description |
---|---|---|
| Prophecy of Submersion | After hitting enemies affected by Omen (from Mona's Elemental burst), enhance all Hydro-related Elemental Reactions by 15% for 8 seconds. It has the following effects:
|
| Lunar Chain | When a Normal Attack hits, there is a 20% chance that it will be automatically followed by a Charged Attack. This effect can only occur once every 5 seconds. |
| Restless Revolution | Increases the Level of Stellaris Phantasm by 3. Maximum upgrade level is 15. |
| Prophecy of Oblivion | When any character in the party attacks an opponent affected by the Omen status effect, their Critical Rate is increased by 15%. |
| Mockery of Fortuna | Increase the Level of Mirror Reflection of Doom by 3. Maximum upgrade level is 15. |
| Rhetorics of Calamitas | Entering Illusory Torrent gives Mona the following effects:
|
Mona Ascension Materials:
Ascension Phase | Required Level | Mora Cost | Required Materials |
---|---|---|---|
Phase 1 | Level 20 | 20,000 |
|
Phase 2 | Level 40 | 40,000 |
|
Phase 3 | Level 50 | 60,000 |
|
Phase 4 | Level 60 | 80,000 |
|
Phase 5 | Level 70 | 100,000 |
|
Phase 6 | Level 80 | 120,000 |
|
Level | Mora Cost | Required Materials |
---|---|---|
Level 2 | 12,500 |
|
Level 3 | 17,500 |
|
Level 4 | 25,000 |
|
Level 5 | 30,000 |
|
Level 6 | 37,500 |
|
Level 7 | 120,000 |
|
Level 8 | 260,000 |
|
Level 9 | 450,000 |
|
Level 10 | 700,000 |
|
Mona Builds:
Coming soon…
Mona Stats and Talent Scaling:
Each character in Genshin Impact gains a specific bonus during character ascension. For Mona, she gains Energy Recharge Bonus starting at Character Ascension Level 2.
All characters start with a stat of 50 Critical Damage, 5 Critical Rate, 0 Elemental Mastery, 0% Elemental Damage Bonus and 100% Energy Recharge. These stats do not increase through character level and can only increase through artifacts or innate character ascension bonus.
Level/Ascend Phase | Energy Recharge Bonus | HP | Attack | Defense |
---|---|---|---|---|
level 1 | 0% Energy Recharge | 810 | 22 Attack | 51 Defense |
level 20 | 0% Energy Recharge | 2,102 | 58 Attack | 132 Defense |
Ascend Level 1 | 0% Energy Recharge | 2,797 | 77 Attack | 176 Defense |
level 40 | 0% Energy Recharge | 4,185 | 115 Attack | 263 Defense |
Ascend Level 2 | 8% Energy Recharge | 4,678 | 129 Attack | 294 Defense |
level 50 | 8% Energy Recharge | 5,383 | 148 Attack | 338 Defense |
Ascend Level 3 | 16% Energy Recharge | 6,041 | 167 Attack | 379 Defense |
level 60 | 16% Energy Recharge | 6,752 | 186 Attack | 424 Defense |
Ascend Level 5 | 16% Energy Recharge | 7,246 | 200 Attack | 455 Defense |
level 70 | 16% Energy Recharge | 7,964 | 220 Attack | 500 Defense |
Ascend Level 6 | 24% Energy Recharge | 8,458 | 233 Attack | 531 Defense |
level 80 | 24% Energy Recharge | 9,184 | 253 Attack | 576 Defense |
Ascend Level 7 | 32% Energy Recharge | 9,677 | 267 Attack | 607 Defense |
level 90 HP | 32% Energy Recharge | 10,409 | 287 Attack | 653 Defense |
Skill Level | Damage Over Time (x4) | Explosion Damage |
---|---|---|
Level 1 | 32% | 132.80% |
Level 2 | 34.40% | 142.76% |
Level 3 | 36.80% | 152.72% |
Level 4 | 40% | 166% |
Level 5 | 42.40% | 175.96% |
Level 6 | 44.80% | 185.92% |
Level 7 | 48% | 199.20% |
Level 8 | 51.20% | 212.48% |
Level 9 | 54.40% | 225.76% |
Level 10 | 57.60% | 239.04% |
Level 11 | 60.80% | 252.32% |
Level 12 | 64% | 265.60% |
Level 13 | 68% | 282.20% |
Level 14 | 72% | 298.80% |
Level 15 | 76% | 315.40% |
Skill Level | Illusory Bubble Explosion Damage | Omen Damage Bonus |
---|---|---|
Level 1 | 442.40% | 42% |
Level 2 | 475.58% | 44% |
Level 3 | 508.76% | 46% |
Level 4 | 553% | 48% |
Level 5 | 586.18% | 50% |
Level 6 | 619.36% | 52% |
Level 7 | 663.60% | 54% |
Level 8 | 707.84% | 56% |
Level 9 | 752.08% | 58% |
Level 10 | 796.32% | 60% |
Level 11 | 840.56% | 60% |
Level 12 | 884.80% | 60% |
Level 13 | 940.10% | 60% |
Level 14 | 995.40% | 60% |
Level 15 | 1050.70% | 60% |
Skill Level | 1st Hit Damage | 2nd Hit Damage | 3rd Hit Damage | 4th Hit Damage |
---|---|---|---|---|
Level 1 | 37.60% | 36% | 44.80% | 56.16% |
Level 2 | 40.42% | 38.70% | 48.16% | 60.37% |
Level 3 | 43.24% | 41.40% | 51.52% | 64.58% |
Level 4 | 47% | 45% | 56% | 70.20% |
Level 5 | 49.82% | 47.70% | 59.36% | 74.41% |
Level 6 | 52.64% | 50.40% | 62.72% | 78.62% |
Level 7 | 56.40% | 54% | 67.20% | 84.24% |
Level 8 | 60.16% | 57.60% | 71.68% | 89.86% |
Level 9 | 63.92% | 61.20% | 76.16% | 95.47% |
Level 10 | 67.68% | 64.80% | 80.64% | 101.09% |
Level 11 | 71.44% | 68.40% | 85.12% | 106.70% |
Level 12 | 75.20% | 72% | 89.60% | 112.32% |
Level 13 | 79.90% | 76.50% | 95.20% | 119.34% |
Level 14 | 84.60% | 81% | 100.80% | 126.36% |
Level 15 | 89.30% | 85.50% | 106.40% | 133.38% |
Skill Level | Damage |
---|---|
Level 1 | 149.72% |
Level 2 | 160.95% |
Level 3 | 172.18% |
Level 4 | 187.15% |
Level 5 | 198.38% |
Level 6 | 209.61% |
Level 7 | 224.58% |
Level 8 | 239.55% |
Level 9 | 254.52% |
Level 10 | 269.50% |
Level 11 | 285.07% |
Level 12 | 305.43% |
Level 13 | 325.79% |
Level 14 | 346.15% |
Level 15 | 366.51% |
Skill Level | Plunge Damage | Low Plunge Damage | High Plunge Damage |
---|---|---|---|
Level 1 | 56.83% | 113.63% | 141.93% |
Level 2 | 61.45% | 122.88% | 153.49% |
Level 3 | 66.08% | 132.13% | 165.04% |
Level 4 | 72.69% | 145.35% | 181.54% |
Level 5 | 77.31% | 154.59% | 193.10% |
Level 6 | 82.60% | 165.17% | 206.30% |
Level 7 | 89.87% | 179.70% | 242.61% |
Level 8 | 97.14% | 194.23% | 260.76% |
Level 9 | 104.41% | 208.77% | 224.62% |
Level 10 | 112.34% | 224.45% | 280.57% |
Level 11 | 120.27% | 240.48% | 300.37% |
Level 12 | 128.20% | 256.34% | 320.18% |
Level 13 | 136.12% | 272.19% | 339.98% |
Level 14 | 144.05% | 288.05% | 359.79% |
Level 15 | 151.98% | 303.90% | 379.59% |