Character Overview:

Childe
Rarity: | 5-star |
Weapon: | Bow |
Element: | Hydro |
Recommended Role: | Main DPS |
How to Acquire: | Character Event Wish |
Tartaglia Skill Description:
Foul Legacy: Raging Tide

See the full talent scaling here
Max Cooldown: | 45 Seconds |
Preemptive Cooldown: | 6-36 Seconds |
Max Duration: | 30 Seconds |
Charged Attack Stamina: | 20 Stamina |
Energy Generated: | 1 Hydro Elemental Particles Per Rip Tide Slash |
Childe unleashes his dual blades made out of water energy, dealing Hydro damage to surrounding enemies. Upon activation, Childe enters a Melee Stance. and attacks using the water blades.
During the Melee Stance, Childe can attack with the following patterns:
Melee Stance Normal Attack:
Performs up to 6 melee attacks that deal Hydro damage.
Melee Stance Charged Attack:
At the cost of 20 stamina, Childe performs a quick cross slash attack that hits up to a 3-hit Hydro Damage combo.
It is worth noting that any type of plunging attack is disabled during the melee stance.
Lastly, the damage scaling for the normal and charged attack during the melee stance is affected by the talent level of this skill. It is independent and completely different from the damage scaling when leveling the normal attack talent.
And while this is the case, artifact effects such as from the 4-piece set of Gladiator, Retracing Bollide or Heart of Depth can still increase the damage dealt during the Melee Stance.
Riptide Slash:
Riptide Slash activates whenever you land a normal or charged attack on enemies affected by the Riptide Status while in Melee Stance.
It deals an AoE Hydro damage upon activation and is considered elemental skill damage. Activating the Riptide Slash is the only way Childe can self-generate an elemental particle.
Note: This effect does not activate consecutively and can only occur once every 1.5 seconds.
There are a few things you have to remember when activating this skill:
- The skill’s duration max out at 30 seconds but you can turn back to the Ranged Stance earlier if you want. You can do so by pressing the Elemental Skill button again while in Melee Stance.
- The longer you maintain the Melee Stance, the longer the skill’s Cooldown.
If you maintain it to the maximum duration of 30 seconds, it will enter its max cooldown of 45 seconds. But if you can deactivate it before the 28th seconds, you’d be able to considerably reduce its cooldown to 36 seconds while only losing 1 second from its duration.
A red icon will appear at the top of Childe’s head indicating that the 30 seconds is almost up. If you see this, it’ll be a good time to deactivate Melee Stance so you can avoid suffering the max cooldown penalty. - With the Sword of Torrents passive talent unlocked, the Riptide Status is applied to enemies upon scoring a Critical Hit when performing any attack while in Melee Stance. Riptide is normally only applied upon hitting an enemy with a Charged Shot.
Havoc: Obliteration

See the full talent scaling here
Cooldown: | 15 Seconds |
Energy Cost: | 60 Energy |
Tartaglia performs a type of attack depending on his current stance (Melee or Ranged) upon the skill’s activation.
Flash of Havoc (Ranged Stance):
Tartaglia shoots an arrow infused with water properties dealing a huge Hydro AoE Damage and applies the Riptide Status to all enemies caught by the elemental burst.
Additionally, it will return 20 Energy back to Tartaglia.
Light Obliteration (Melee Stance):
Tartaglia unleashes a spear made out of water energy and slashes all enemies within a huge AoE. This deals an even greater Hydro Damage in a larger area compared to the damage dealt during Ranged Stance.
If an enemy is affected by the Riptide Status, it will additionally trigger the Riptide Blast effect.
Riptide Blast:
Riptide blast triggers when enemies are hit by Light Obliteration (Elemental Burst Melee Stance) while being affected by the Riptide Status.
This will deal an additional Hydro AoE damage to each enemy affected with Riptide.
This damage is considered an elemental burst damage and has independent damage than the burst damage inflicted by Light Obliteration.
Cutting Torrent

See the full talent scaling here
Aimed Shot Charging Time: | 2 Seconds |
Aimed Shot Riptide Duration: | 10 Seconds |
Normal Attack:
Pressing the basic attack button consecutively lets Childe executes up to 6 attacks using his bow.
Charged Attack:
Holding the basic attack button or pressing the R button on desktop allows Childe to charge his bow and infuse it with Hydro element.
A fully charged aimed shot will deal Hydro damage and apply the Riptide effect to the enemy hit by the arrow.
Hitting an enemy with another charged shot while under the effects of Riptide will trigger Riptide Flash and/or Riptide Burst.
Riptide:
Riptide is a status debuff applied to an enemy when performing a charged attack during range stance, critical hit during melee stance with the Sword of Torrents passive unlocked or through using the elemental burst while in ranged stance.
Riptide Flash:
Riptide Flash activates when an enemy affected by the Riptide status is hit by a fully-charged aimed shot.
This will deal 3 consecutive Hydro AoE damages that occur every 0.7 seconds. Each hit have its own critical hit chance.
Riptide Burst:
Riptide Burst activates when defeating enemies affected by the Riptide status.
It triggers a Hydro explosion that applies the Riptide status to all enemies within a small AoE.
Tartaglia Passive Talents:
Name | Requirement | Description |
---|---|---|
| None | Increases your own party members' Normal Attack Level by 1. |
| character ascension phase 1 | Extends Riptide duration by 8 seconds. |
| character ascension phase 4 | When Tartaglia is in Foul Legacy: Raging Tide's Melee stance, Normal and Charged Attacks apply Riptide status effect on enemies when dealing a Critical Hit. |
Tartaglia Constellation Info:
Constellation Level: | Name | Description |
---|---|---|
| Foul Legacy: Tide Withholder | Decrease the Cooldown of Foul Legacy: Raging Tide (elemental skill) by 20% |
| Foul Legacy: Understream | When opponents affected by Riptide are defeated. Tartaglia regenerates 4 Elemental Energy. |
| Abyssal Mayhem: Vortex of Turmoil | Increases the Level of Foul Legacy: Raging Tide by 3. Maximum upgrade level is 15. |
| Abyssal Mayhem: Hydrosprout | If Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, triggers Riptide Slash against opponents on the field affected by Riptide every 4 seconds, otherwise, triggers Riptide Flash. Riptide Slashes and Riptide Flashes triggered by this Constellation effect are not subject to the time intervals that would typically apply to these two Riptide effects, nor do they have any effects on those time intervals. |
| Havoc: Formless Blade | Increases the level of Havoc: Obliteration by 3. Maximum upgrade level is 15. |
| Havoc: Annihilation | When Havoc: Obliteration (elemental burst) is cast in Melee stance, the Cooldown of Foul Legacy: Raging Tide (elemental skill) is reset. This effect will only take place once Tartaglia returns to his Ranged Stance. |
Tartaglia Ascension Materials:
Ascension Phase | Required Level | Mora Cost | Required Materials |
---|---|---|---|
Phase 1 | Level 20 | 20,000 |
|
Phase 2 | Level 40 | 40,000 |
|
Phase 3 | Level 50 | 60,000 |
|
Phase 4 | Level 60 | 80,000 |
|
Phase 5 | Level 70 | 100,000 |
|
Phase 6 | Level 80 | 120,000 |
|
Level | Mora Cost | Required Materials |
---|---|---|
Level 2 | 12,500 |
|
Level 3 | 17,500 |
|
Level 4 | 25,000 |
|
Level 5 | 30,000 |
|
Level 6 | 37,500 |
|
Level 7 | 120,000 |
|
Level 8 | 260,000 |
|
Level 9 | 450,000 |
|
Level 10 | 700,000 |
|
Tartaglia Builds:
Coming soon…
Tartaglia Stats and Talent Scaling:
Each character in Genshin Impact gains a specific bonus during character ascension. For Tartaglia, he gains Hydro Damage Bonus starting at Character Ascension Level 2.
All characters start with a stat of 50 Critical Damage, 5 Critical Rate, 0 Elemental Mastery, 0% Elemental Damage Bonus and 100% Energy Recharge. These stats do not increase through character level and can only increase through artifacts or innate character ascension bonus.
Level/Ascend Phase | Hydro Damage Bonus | HP | Attack | Defense |
---|---|---|---|---|
level 1 | 0% Hydro Damage Bonus | 1,020 | 23 Attack | 63 Defense |
level 20 | 0% Hydro Damage Bonus | 2,646 | 61 Attack | 165 Defense |
Ascend Level 1 | 0% Hydro Damage Bonus | 3,521 | 81 Attack | 219 Defense |
level 40 | 0% Hydro Damage Bonus | 5,268 | 121 Attack | 328 Defense |
Ascend Level 2 | 7.2% Hydro Damage Bonus | 5,889 | 135 Attack | 366 Defense |
level 50 | 7.2% Hydro Damage Bonus | 6,776 | 156 Attack | 421 Defense |
Ascend Level 3 | 14.4% Hydro Damage Bonus | 7,604 | 175 Attack | 473 Defense |
level 60 | 14.4% Hydro Damage Bonus | 8,500 | 195 Attack | 528 Defense |
Ascend Level 5 | 14.4% Hydro Damage Bonus | 9,121 | 210 Attack | 567 Defense |
level 70 | 14.4% Hydro Damage Bonus | 10,025 | 231 Attack | 623 Defense |
Ascend Level 6 | 21.6% Hydro Damage Bonus | 10,647 | 245 Attack | 662 Defense |
level 80 | 21.6% Hydro Damage Bonus | 11,561 | 266 Attack | 719 Defense |
Ascend Level 7 | 28.8% Hydro Damage Bonus | 12,182 | 280 Attack | 757 Defense |
level 90 HP | 28.8% Hydro Damage Bonus | 13,103 | 301 Attack | 815 Defense |
Skill Level | Stance Change Damage | Riptide Slash |
---|---|---|
Level 1 | 72% | 60.20% |
Level 2 | 77.40% | 65.10% |
Level 3 | 82.80% | 70% |
Level 4 | 90% | 77% |
Level 5 | 95.40% | 81.90% |
Level 6 | 100.80% | 87.50% |
Level 7 | 108% | 95.20% |
Level 8 | 115.20% | 102.90% |
Level 9 | 122.40% | 110.60% |
Level 10 | 129.60% | 119% |
Level 11 | 136.80% | 127.40% |
Level 12 | 144% | 135.80% |
Level 13 | 153% | 144.20% |
Level 14 | 162% | 152.60% |
Level 15 | 171% | 161% |
Skill Level | 1st Hit Damage | 2nd Hit Damage | 3rd Hit Damage | 4th Hit Damage | 5th Hit Damage | 6th Hit Damage | Charged Attack Damage |
---|---|---|---|---|---|---|---|
Level 1 | 38.87% | 41.62% | 56.33% | 59.94% | 55.30% | 35.43% + 37.67% | 60.2% + 71.98% |
Level 2 | 42.04% | 45.01% | 60.92% | 64.82% | 59.80% | 38.32% + 40.73% | 65.1% + 77.84% |
Level 3 | 45.20% | 48.40% | 65.50% | 69.70% | 64.30% | 41.2% + 43.8% | 70% + 83.7% |
Level 4 | 49.72% | 53.24% | 72.05% | 76.67% | 70.73% | 45.32% + 48.18% | 77% + 92.07% |
Level 5 | 52.88% | 56.63% | 76.64% | 81.55% | 75.23% | 48.2% + 51.25% | 81.9% + 97.93% |
Level 6 | 56.50% | 60.50% | 81.88% | 87.13% | 80.38% | 51.5% + 54.75% | 87.5% + 104.62% |
Level 7 | 61.47% | 65.82% | 89.08% | 94.79% | 87.45% | 56.03% + 59.57% | 95.2% + 113.83% |
Level 8 | 66.44% | 71.15% | 96.29% | 102.46% | 94.52% | 60.56% + 64.39% | 102.9% + 123.04% |
Level 9 | 71.42% | 76.47% | 103.49% | 110.13% | 101.59% | 65.1% + 69.2% | 110.6% + 132.25% |
Level 10 | 76.84% | 82.28% | 111.35% | 118.49% | 109.31% | 70.04% + 74.46% | 119% + 142.29% |
Level 11 | 82.26% | 88.09% | 119.21% | 126.85% | 117.03% | 74.98% + 79.72% | 127.4% + 152.33% |
Level 12 | 87.69% | 93.90% | 127.07% | 135.22% | 124.74% | 79.93% + 84.97% | 135.8% + 162.38% |
Level 13 | 93.11% | 99.70% | 134.93% | 143.58% | 132.46% | 84.87% + 90.23% | 144.2% + 172.42% |
Level 14 | 98.54% | 105.51% | 142.79% | 151.95% | 140.17% | 89.82% + 95.48% | 152.6% + 182.47% |
Level 15 | 103.96% | 111.32% | 150.65% | 160.31% | 147.89% | 94.76% + 100.74% | 161% + 192.51% |
Skill Level | Melee Stance Damage | Ranged Stance Damage | Riptide Blast Damage | Energy Return (Ranged) |
---|---|---|---|---|
Level 1 | 464% | 378.40% | 120% | 20 |
Level 2 | 498.80% | 406.78% | 129% | 20 |
Level 3 | 533.60% | 435.16% | 138% | 20 |
Level 4 | 580% | 473% | 150% | 20 |
Level 5 | 614.80% | 501.38% | 159% | 20 |
Level 6 | 649.60% | 529.76% | 168% | 20 |
Level 7 | 696% | 567.60% | 180% | 20 |
Level 8 | 742.40% | 605.44% | 192% | 20 |
Level 9 | 788.80% | 643.28% | 204% | 20 |
Level 10 | 835.20% | 681.12% | 216% | 20 |
Level 11 | 881.60% | 718.96% | 228% | 20 |
Level 12 | 928% | 756.80% | 240% | 20 |
Level 13 | 986% | 804.10% | 255% | 20 |
Level 14 | 1044% | 851.40% | 270% | 20 |
Level 15 | 1102% | 898.70% | 285% | 20 |
Skill Level | 1st Hit Damage | 2nd Hit Damage | 3rd Hit Damage | 4th Hit Damage | 5th Hit Damage | 6th Hit Damage |
---|---|---|---|---|---|---|
Level 1 | 41.28% | 46.27% | 55.38% | 57.02% | 60.89% | 72.76% |
Level 2 | 44.64% | 50.03% | 59.89% | 61.66% | 65.84% | 78.68% |
Level 3 | 48% | 53.80% | 64.40% | 66.30% | 70.80% | 84.60% |
Level 4 | 52.80% | 59.18% | 70.84% | 72.93% | 77.88% | 93.06% |
Level 5 | 56.16% | 62.95% | 75.35% | 77.57% | 82.84% | 98.98% |
Level 6 | 60% | 67.25% | 80.50% | 82.88% | 88.50% | 105.75% |
Level 7 | 65.28% | 73.17% | 87.58% | 90.17% | 96.29% | 115.06% |
Level 8 | 70.56% | 79.09% | 94.67% | 97.46% | 104.08% | 124.36% |
Level 9 | 75.84% | 85% | 101.75% | 104.75% | 111.86% | 133.67% |
Level 10 | 81.60% | 91.46% | 109.48% | 112.71% | 120.36% | 143.82% |
Level 11 | 87.36% | 97.92% | 117.21% | 120.67% | 128.86% | 153.97% |
Level 12 | 93.12% | 104.37% | 124.94% | 128.62% | 137.35% | 164.12% |
Level 13 | 98.88% | 110.83% | 132.66% | 136.58% | 145.85% | 174.28% |
Level 14 | 104.64% | 117.28% | 140.39% | 144.53% | 154.34% | 184.43% |
Level 15 | 110.40% | 123.74% | 148.12% | 152.49% | 162.84% | 194.58% |
Skill Level | Aimed Shot Damage | Fully-Charged Aimed Shot Damage | Riptide Flash Damage (x3) | Riptide Burst Damage |
---|---|---|---|---|
Level 1 | 43.86% | 124% | 12.4%ร3 | 62% |
Level 2 | 47.43% | 133.30% | 13.33%ร3 | 66.65% |
Level 3 | 51% | 142.60% | 14.26%ร3 | 71.30% |
Level 4 | 56.10% | 155% | 15.5%ร3 | 77.50% |
Level 5 | 59.67% | 164.30% | 16.43%ร3 | 82.15% |
Level 6 | 63.75% | 173.60% | 17.36%ร3 | 86.80% |
Level 7 | 69.36% | 186% | 18.6%ร3 | 93% |
Level 8 | 74.97% | 198.40% | 19.84%ร3 | 99.20% |
Level 9 | 80.58% | 210.80% | 21.08%ร3 | 105.40% |
Level 10 | 86.70% | 223.20% | 22.32%ร3 | 111.60% |
Level 11 | 92.82% | 235.60% | 23.56%ร3 | 117.80% |
Level 12 | 98.94% | 248% | 24.8%ร3 | 124% |
Level 13 | 105.06% | 263.50% | 26.35%ร3 | 131.75% |
Level 14 | 111.18% | 279% | 27.9%ร3 | 139.50% |
Level 15 | 117.30% | 294.50% | 29.45%ร3 | 147.25% |
Skill Level | Plunge Damage | Low Plunge Damage | High Plunge Damage |
---|---|---|---|
Level 1 | 63.93% | 127.84% | 159.68% |
Level 2 | 69.14% | 138.24% | 172.67% |
Level 3 | 74.34% | 148.65% | 185.67% |
Level 4 | 81.77% | 163.51% | 204.24% |
Level 5 | 86.98% | 173.92% | 217.23% |
Level 6 | 92.93% | 185.81% | 232.09% |
Level 7 | 101.10% | 202.16% | 252.51% |
Level 8 | 109.28% | 218.51% | 272.93% |
Level 9 | 117.46% | 234.86% | 293.36% |
Level 10 | 126.38% | 252.70% | 315.64% |
Level 11 | 135.30% | 270.54% | 337.92% |
Level 12 | 144.22% | 288.38% | 360.20% |
Level 13 | 153.14% | 306.22% | 382.48% |
Level 14 | 162.06% | 324.05% | 404.76% |
Level 15 | 170.98% | 341.89% | 427.04% |