Content Overview
Character Overview
Dehya
Rarity: | 5-star |
Weapon: | Claymore |
Element: | Pyro |
Recommended Role: | Support Main DPS |
How to Acquire: | Wish |
Base Stats
Level/Ascend Phase | HP | Bonus HP | Attack | Defense |
---|---|---|---|---|
level 1 | 1220 HP | 0% | 20.67 Attack | 48.88 Defense |
level 80 | 13829 HP | 21.60% | 234.23 Attack | 553.99 Defense |
Ascend Level 7 | 14573 HP | 28.80% | 246.82 Attack | 583.77 Defense |
level 90 | 15675 HP | 28.80% | 265.49 Attack | 627.91 Defense |
Stat Comparison
Below is Dehya’s stat comparison, showing her stats compared to the lowest, highest, and average values for each stat category.
Dehya’s attack stat is slightly above the average.
Dehya’s HP is currently the highest in the game.
Dehya’s defense stat is slightly below the average.
Skills Description
Molten Inferno
See the full talent scaling here
Type: | Elemental Skill |
Cooldown: | 20 seconds |
Field Duration: | 12 seconds |
Redmane’s Blood Maximum: | 200% Max HP |
Energy Generation: | 1 Pyro Particles Per Field Damage (Up to 4 particles over 12 seconds) |
Internal Cooldown: | No ICD |
Elemental Gauge: | Indomitable Flame: 1 Pyro Unit Ranging Flame: 1 Pyro Unit Field Damage: 1 Pyro Unit |
Dehya’s invention adapts based on the combat situation and can be cast twice, depending on the presence of an existing Fiery Sanctum in the field.
The two attack patterns are as follows:
Indomitable Flame:
If no Fiery Sanctum is on the field, Dehya deals AoE Pyro Damage and creates a Fiery Sanctum that lasts 12 seconds.
Ranging Flame:
When a Fiery Sanctum field, created by Dehya herself, already exists, she will perform a leaping attack, dealing AoE Pyro Damage before recreating the Fiery Sanctum field at her new position.
The recreated Fiery Sanctum field will inherit the remaining duration of the previous field.
But upon unlocking the 2nd constellation, the recreated sanctum’s duration is increased by 4 seconds.
Ranging Flame can be used once during a single Fiery Sanctum field’s duration.
Fiery Sanctum:
Fiery Sanctum is created by Dehya either through Indomitable Flame or Ranging Flame.
This field has the following effects:
- Performs a coordinated attack every 2.5 seconds, dealing AoE Pyro damage based on Dehya’s Attack and Max HP whenever enemies take damage within the field
- Upon unlocking the 2nd constellation, its next coordinated attack’s damage increases by 50% when an active character(s) within the Fiery Sanctum field is attacked.
- Active characters in the field gain increased resistance to interruption.
At Ascension 1 (passive talent), this resistance is further enhanced within 9 seconds of casting the Indomitable Flame skill but can only trigger once every 18 seconds. - Damage taken by characters within the field is partially mitigated and flows into Redmane’s Blood.
- Only one Fiery Sanctum can exist at a time.
Redmane’s Blood:
Dehya redirects up to 56% of the damage taken by the active characters within the Fiery Sanctum and absorbs it over 10 seconds.
The mitigation stops if it reaches 200% of her Max HP.
Upon unlocking the passive talent at ascension 1, Dehya takes 60% less Damage from Redmane’s Blood within 6 seconds of retrieving the Fiery Sanctum field.
This effect can only trigger once every 2 seconds.
Leonine Bite
See the full talent scaling here
Type: | Elemental Burst |
Cooldown: | 18 seconds |
Energy Cost: | 70 |
Duration: | 4 seconds |
Internal Cooldown: | Flame-Mane’s Fist: 2.5 Seconds or 3 Hits Incineration Drive: No ICD |
Elemental Gauge: | Flame-Mane’s Fist: 1 Pyro Unit Incineration Drive: 1 Pyro Unit |
Dehya enters the Blazing Lioness state, increasing her interruption resistance.
She then automatically unleashes a flurry of Flame-Mane’s Fists, dealing Pyro Damage based on her Attack and Max HP until the duration ends.
Afterward, she performs an Incineration Drive, dealing AoE Pyro Damage based on her Attack and Max HP.
If the Fiery Sanctum exists in the field during its activation, the sanctum’s duration is paused throughout the burst’s duration.
Once the attack ends, she puts the field back to her current position and the field’s duration resumes.
Upon unlocking the 4th constellation, Flame-Mane’s Fist and Incineration Drive restore 1.5 Energy and 2.5% of Dehya’s Max HP whenever they hit opponents.
This can only trigger every 0.2 seconds.
At Constellation 6, Dehya’s Critical Rate is increased by 10% during the burst.Â
Additionally, each Critical Hit from Flame-Mane’s Fist increases her Critical Damage by 15%, while the Blazing Lioness state is extended by 0.2 seconds.
The Critical Damage increase is capped at 60%, and the duration extension is limited to a maximum of 2 seconds.
All forms of attacks get disabled and replaced by Roaring Barrage during its duration.
Roaring Barrage:
Roaring Barrage can only be activated during the Blazing Lioness state.
When activated within 0.4 seconds after each Flame-Mane’s Fist strike, it increases the speed of the next strike.
Sandstorm Assault
See the full talent scaling here
Charged Attack Stamina Cost: | 40 Stamina per second |
Charged Attack Max Duration: | 5 seconds |
Internal Cooldown: | Normal Attack: 2.5 Seconds or 3 Hits Charged Attack: Shares With Normal Attack Plunge Attack: No ICD |
Elemental Gauge: | Normal Attack: 1 Unit Per Hit Cyclic Charge Attack: 1 Unit Per Hit Final Slash: 1 Unit Plunging Attack: 1 Unit |
Sandstorm Assault
Normal Attack
Performs up to 4 consecutive strikes using her Claymore and her martial arts.
Charged Attack
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, performs a more powerful slash.
Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Passive Talents
Name | Description |
---|---|
Unstinting Succor Ascension 1 | Within 6 seconds after Dehya retrieves the Fiery Sanctum field through Molten Inferno: Ranging Flame (elemental skill) or Leonine Bite (elemental burst), she will take 60% less Damage when receiving Damage from Redmane’s Blood. This effect can be triggered once every 2 seconds. Additionally, within 9 seconds after Dehya unleashes Molten Inferno: Indomitable Flame, she will grant all party members the Gold-Forged Form state. This state will further increase a character’s resistance to interruption when they are within the Fiery Sanctum field. Gold-Forged Form can be activated once every 18 seconds. |
Stalwart and True Ascension 4 | When her HP is less than 40%, Dehya will recover 20% of her Max HP and will restore 6% of her Max HP every 2 seconds for the next 10 seconds. This effect can be triggered once every 20 seconds. |
The Sunlit Way | Increases the Movement Speed of your own party members by 10% during the day (6:00 – 18:00). Does not take effect in Domains, Trounce Domains, or Spiral Abyss. Not stackable with Passive Talents that provide the exact same effects. |
Constellation Info
Name | Description |
---|---|
The Flame Incandescent (C1) | Dehya’s Max HP is increased by 20%, and she deals bonus Damage based on her Max HP when using the following attacks: Molten Inferno’s Damage will be increased by 3.6% of her Max HP. Leonine Bite’s Damage will be increased by 6% of her Max HP. |
The Sand-Blades Glittering (C2) | When Dehya uses Molten Inferno(elemental skill): Ranging Flame, the duration of the recreated Fiery Sanctum field will be increased by 4 seconds. Additionally, when a Fiery Sanctum exists on the field, Damage dealt by its next coordinated attack will be increased by 50% when an active character(s) within the Fiery Sanctum field is attacked. |
A Rage Swift as Fire (C3) | Increases the Level of Leonine Bite by 3. Maximum upgrade level is 15. |
An Oath Abiding (C4) | When Flame-Mane’s Fist and Incineration Drive attacks unleashed during Leonine Bite (elemental burst) hit opponents, they will restore 1.5 Energy for Dehya and 2.5% of her Max HP. This effect can be triggered once every 0.2 seconds. |
The Alpha Unleashed (C5) | Increases the Level of Molten Inferno by 3. Maximum upgrade level is 15. |
The Burning Claws Cleaving (C6) | The Critical Rate of Leonine Bite (elemental burst) is increased by 10%. Additionally, after a Flame-Mane’s Fist attack hits an opponent and deals Critical Hits during a single Blazing Lioness state, it will cause the Critical Damage of Leonine Bite to increase by 15% for the rest of Blazing Lioness’s duration and extend that duration by 0.5 seconds. This effect can be triggered every 0.2 seconds. The duration can be extended for a maximum of 2 seconds and Critical Damage can be increased by a maximum of 60% this way. |
Ascension and Talent Materials
Required Level | Required Materials |
---|---|
Level 20 (Phase 1) | x 1 Agnidus Agate Sliver x 3 Sand Grease Pupa x 3 Faded Red Satin x 20,000 Mora |
Level 40 (Phase 2) | x 3 Agnidus Agate Fragment x 2 Light Guiding Tetrahedron x 10 Sand Grease Pupa x 15 Faded Red Satin x 40,000 Mora |
Level 50 (Phase 3) | x 6 Agnidus Agate Fragment x 4 Light Guiding Tetrahedron x 20 Sand Grease Pupa x 12 Trimmed Red Silk x 60,000 Mora |
Level 60 (Phase 4) | x 3 Agnidus Agate Chunk x 8 Light Guiding Tetrahedron x 30 Sand Grease Pupa x 18 Trimmed Red Silk x 80,000 Mora |
Level 70 (Phase 5) | x 6 Agnidus Agate Chunk x 12 Light Guiding Tetrahedron x 45 Sand Grease Pupa x 12 Rich Red Brocade x 100,000 Mora |
Level 80 (Phase 6) | x 6 Agnidus Agate Gemstone x 20 Light Guiding Tetrahedron x 60 Sand Grease Pupa x 24 Rich Red Brocade x 120,000 Mora |
Level | Required Materials |
---|---|
Level 2 Ascension 2 (Level 40) | x 3 Teaching of Praxis x 6 Faded Red Satin x 12,500 Mora |
Level 3 Ascension 3 (Level 40) | x 2 Guide to Praxis x 3 Trimmed Red Silk x 17,500 Mora |
Level 4 Ascension 3 (Level 50) | x 4 Guide to Praxis x 4 Trimmed Red Silk x 25,000 Mora |
Level 5 Ascension 4 (Level 60) | x 6 Guide to Praxis x 6 Trimmed Red Silk x 30,000 Mora |
Level 6 Ascension 4 (Level 60) | x 9 Guide to Praxis x 9 Trimmed Red Silk x 35,000 Mora |
Level 7 Ascension 5 (Level 20) | x 4 Philosophies of Praxis x 4 Rich Red Brocade x 1 Puppet Strings x 120,000 Mora |
Level 8 Ascension 5 (Level 70) | x 6 Philosophies of Praxis x 6 Rich Red Brocade x 1 Puppet Strings 260,000 Mora |
Level 9 Ascension 6 (Level 70) | x 12 Philosophies of Praxis x 9 Rich Red Brocade x 2 Puppet Strings x 450,000 Mora |
Level 10 Ascension 6 (Level 80) | x 16 Philosophies of Praxis x 12 Rich Red Brocade x 2 Puppet Strings x 1 Crown of Insight x 700,000 Mora |
Talent Scaling
Level | Indomitable Flame Damage | Ranging Flame Damage | Field Damage | Mitigation |
---|---|---|---|---|
Level 1 | 112.88% | 132.80% | 60.2% Attack + 1.03% Max HP | 32% |
Level 2 | 121.35% | 142.76% | 64.71% Attack + 1.11% Max HP | 34% |
Level 3 | 129.81% | 152.72% | 69.23% Attack + 1.19% Max HP | 36% |
Level 4 | 141.10% | 166% | 75.25% Attack + 1.29% Max HP | 38% |
Level 5 | 149.57% | 175.96% | 79.76% Attack + 1.37% Max HP | 40% |
Level 6 | 158.03% | 185.92% | 84.28% Attack + 1.44% Max HP | 42% |
Level 7 | 169.32% | 199.20% | 90.3% Attack + 1.55% Max HP | 44% |
Level 8 | 180.61% | 212.48% | 96.32% Attack + 1.65% Max HP | 46% |
Level 9 | 191.90% | 225.76% | 102.34% Attack + 1.75% Max HP | 48% |
Level 10 | 203.18% | 239.04% | 108.36% Attack + 1.86% Max HP | 50% |
Level 11 | 214.47% | 252.32% | 114.38% Attack + 1.96% Max HP | 52% |
Level 12 | 225.76% | 265.60% | 120.4% Attack + 2.06% Max HP | 54% |
Level 13 | 239.87% | 282.20% | 127.93% Attack + 2.19% Max HP | 56% |
Level 14 | 253.98% | 298.80% | 135.45% Attack + 2.32% Max HP | 56% |
Level 15 | 268.09% | 315.40% | 142.97% Attack + 2.45% Max HP | 56% |
Level | Flame-Mane’s Fist Damage | Incineration Drive Damage |
---|---|---|
Level 1 | 98.7% Attack + 1.69% Max HP | 139.3% Attack + 2.39% Max HP |
Level 2 | 106.1% Attack + 1.82% Max HP | 149.75% Attack + 2.57% Max HP |
Level 3 | 113.51% Attack + 1.95% Max HP | 160.2% Attack + 2.75% Max HP |
Level 4 | 123.37% Attack + 2.12% Max HP | 174.13% Attack + 2.99% Max HP |
Level 5 | 130.78% Attack + 2.24% Max HP | 184.57% Attack + 3.16% Max HP |
Level 6 | 138.18% Attack + 2.37% Max HP | 195.02% Attack + 3.34% Max HP |
Level 7 | 148.05% Attack + 2.54% Max HP | 208.95% Attack + 3.58% Max HP |
Level 8 | 157.92% Attack + 2.71% Max HP | 222.88% Attack + 3.82% Max HP |
Level 9 | 167.79% Attack + 2.88% Max HP | 236.81% Attack + 4.06% Max HP |
Level 10 | 177.66% Attack + 3.05% Max HP | 250.74% Attack + 4.3% Max HP |
Level 11 | 187.53% Attack + 3.21% Max HP | 264.67% Attack + 4.54% Max HP |
Level 12 | 197.4% Attack + 3.38% Max HP | 278.6% Attack + 4.78% Max HP |
Level 13 | 209.74% Attack + 3.6% Max HP | 296.01% Attack + 5.07% Max HP |
Level 14 | 222.08% Attack + 3.81% Max HP | 313.42% Attack + 5.37% Max HP |
Level 15 | 234.41% Attack + 4.02% Max HP | 330.84% Attack + 5.67% Max HP |
Level | 1st Hit Damage | 2nd Hit Damage | 3rd Hit Damage | 4th Hit Damage |
---|---|---|---|---|
Level 1 | 62.12% | 61.71% | 76.63% | 95.29% |
Level 2 | 67.17% | 66.73% | 82.87% | 103.05% |
Level 3 | 72.23% | 71.76% | 89.11% | 110.80% |
Level 4 | 79.45% | 78.93% | 98.02% | 121.88% |
Level 5 | 84.51% | 83.95% | 104.25% | 129.64% |
Level 6 | 90.29% | 89.70% | 111.38% | 138.51% |
Level 7 | 98.23% | 97.59% | 121.18% | 150.69% |
Level 8 | 106.18% | 105.48% | 130.99% | 162.88% |
Level 9 | 114.12% | 113.37% | 140.79% | 175.07% |
Level 10 | 122.79% | 121.99% | 151.48% | 188.37% |
Level 11 | 131.46% | 130.60% | 162.17% | 201.66% |
Level 12 | 140.13% | 139.21% | 172.87% | 214.96% |
Level 13 | 148.79% | 147.82% | 183.56% | 228.26% |
Level 14 | 157.46% | 156.43% | 194.25% | 241.55% |
Level 15 | 166.13% | 165.04% | 204.94% | 254.85% |
Skill Level | Charged Attack Cyclic Damage | Charged Attack Final Damage |
---|---|---|
Level 1 | 56.33% | 101.82% |
Level 2 | 60.91% | 110.11% |
Level 3 | 65.50% | 118.40% |
Level 4 | 72.05% | 130.24% |
Level 5 | 76.63% | 138.53% |
Level 6 | 81.88% | 148% |
Level 7 | 89.08% | 161.02% |
Level 8 | 96.28% | 174.05% |
Level 9 | 103.49% | 187.07% |
Level 10 | 111.35% | 201.28% |
Level 11 | 119.21% | 215.49% |
Level 12 | 127.07% | 229.70% |
Level 13 | 134.93% | 243.90% |
Level 14 | 142.79% | 258.11% |
Level 15 | 150.65% | 272.32% |
Level | Plunge Damage | Low Plunge Damage | High Plunge Damage |
---|---|---|---|
Level 1 | 74.59% | 149.14% | 186.29% |
Level 2 | 80.66% | 161.28% | 201.45% |
Level 3 | 86.73% | 173.42% | 216.62% |
Level 4 | 95.40% | 190.77% | 238.28% |
Level 5 | 101.47% | 202.91% | 253.44% |
Level 6 | 108.41% | 216.78% | 270.77% |
Level 7 | 117.95% | 235.86% | 294.60% |
Level 8 | 127.49% | 254.93% | 318.42% |
Level 9 | 137.03% | 274.01% | 342.25% |
Level 10 | 147.44% | 294.82% | 368.25% |
Level 11 | 157.85% | 315.63% | 394.24% |
Level 12 | 168.26% | 336.44% | 420.23% |
Level 13 | 178.66% | 357.25% | 446.23% |
Level 14 | 189.07% | 378.06% | 472.22% |
Level 15 | 199.48% | 398.87% | 498.21% |