Character Overview:

Dandelion Knight
Rarity: | 5-star |
Weapon: | Sword |
Element: | Anemo |
Recommended Role: | Healer Main DPS |
How to Acquire: | Wish |
Jean’s Skill Description:
Gale Blade

See the full talent scaling here
Cooldown: | 6 seconds |
Duration: | 5 seconds |
Energy Generated: | 3 Anemo Elemental Particles |
Hold Stamina Consumption: | 20 stamina per second |
Focusing the might of the formless wind around her blade, Jean releases a miniature storm, launching enemies in the direction she aims at, dealing massive Anemo damage.
This skill has a Press and Hold option:
Press:
Deals massive Anemo damage that throws small-sized enemies for a few feet. Bigger enemies do not get thrown but can get interrupted.
Hold:
Holding the skill greatly increases the knockback effect. Additionally, the skill pulls surrounding small to medium-sized enemies towards Jean, effectively immobilizing them for a maximum duration of 5 seconds.
With the 1st constellation unlocked, the damage dealt by this skill increases by 40% if you hold for more than 1 second.
The skill also has the following special limitations and effect:
- It will consume 20 stamina per second until the hold is released or the maximum duration is reached.
- Jean will be unable to move until the hold is released or the maximum duration is reached.
- While pulling enemies, you can control the direction where you want the enemies to get thrown.
- Throwing the enemies upwards will give a bonus Fall Damage.
- Throwing the enemies on a deep body of water can grant you an instant kill for all the targets you gathered.
- The skill will not pull bigger/heavier enemies such as Ruin Guards or Fatuis.
Dandelion Breeze

See the full talent scaling here
Cooldown: | 20 seconds |
Energy Cost: | 80 energy |
Calling upon the wind’s protection, Jean creates a swirling Dandelion Field.
This skill has the following effects:
- As soon as the burst is cast, it will launch all surrounding enemies upwards and deals massive Anemo damage in the process.
- As soon as the burst is cast, it will instantly regenerate a huge amount of HP for Jean and nearby allied units or all party members if you’re playing a single player.
- Allies (including Jean) within the Dandelion field will continuously regen HP.
- Allies (including Jean) within the Dandelion Field get continuously imbued with the Anemo attribute, effectively cleansing all debuffs. This effect occurs the same tick as the continuous regeneration.
- The HP regeneration scales based on Jean’s Attack.
- Any enemy that enters and leaves the field will take a small amount of Anemo damage.
- When the burst disappears, enemies that are still within the Dandelion Field will receive a small amount of Anemo damage.
- With the Let the Wind Lead passive talent unlocked, activating the elemental burst will immediately regenerate 16 Energy (20%) for Jean.
- With the 4th constellation unlocked, enemies within the AoE of Dandelion Breeze will have their Anemo Resistance reduced by 40%.
- With the 6th constellation unlocked, all incoming damage is reduced by 35% as long as you’re within the Dandelion Breeze’ AoE.
This effect will still be active for 10 seconds or 3 attacks even if you leave its AoE.
Favonius Bladework

See the full talent scaling here
Normal Attack:
Performs up to 5 consecutive strikes.
With the Wind Companion passive talent unlocked, Jean has a 50% chance to regenerate all party member’s HP. The HP regenerated is equal to 15% of Jean’s attack.
Charged Attack:
Stamina Cost: | 20 Stamina |
Consumes a certain amount of Stamina to launch an enemy using the power of wind. Launched enemies will slowly fall to the ground.
Plunging Attack:
Plunges from mid-air to strike the ground below, damaging enemies along the path and dealing area of effect damage upon impact.
Jean’s Passive Talents:
Name | Requirement | Description |
---|---|---|
| character ascension phase 1 | Hits by Jean's Normal Attacks have a 50% chance to regenerate HP equal to 15% of Jean's attack for all party members. |
| character ascension phase 4 | Using Dandelion Breeze will regenerate 20% of its Energy. |
| None | When a Perfect Cooking is achieved on a dish with restorative effects, Jean has a 12% chance to obtain double the product. |
Jean’s Constellation Info:
Constellation Level: | Name | Description |
---|---|---|
| Spiraling Tempest | Increases the pulling speed of Gale Blade after holding for more than 1 second, and increases the damage dealt by 40%. |
| People's Aegis | When Jean picks up an Elemental Orb/Particle, all party members have their Movement Speed and Attack Speed increased by 15% for 15 seconds. |
| When the West Wind Arises | Increases the level of Dandelion Breeze by 3. The maximum upgrade level is 15. |
| Lands of Dandelion | Within the Field created by Dandelion Breeze, all opponents have their Anemo Resistance decreased by 40%. |
| Outbursting Gust | Increases the level of Gale Blade by 3. The maximum upgrade level is 15. |
| Lion's Fang, Fair Protector of Mondstadt | Incoming damage is decreased by 35% within the Field created by Dandelion Breeze.
Upon leaving the Dandelion Field, this effect lasts for 3 attacks or 10 seconds. |
Jean’s Ascension Materials:
Ascension Phase | Required Level | Mora Cost | Required Materials: |
---|---|---|---|
Phase 1 | Level 20 | 20,000 |
|
Phase 2 | Level 40 | 40,000 |
|
Phase 3 | Level 50 | 60,000 |
|
Phase 4 | Level 60 | 80,000 |
|
Phase 5 | Level 70 | 100,000 |
|
Phase 6 | Level 80 | 120,000 |
|
Level | Mora Cost | Required Materials |
---|---|---|
Level 2 | 12,500 |
|
Level 3 | 17,500 |
|
Level 4 | 25,000 |
|
Level 5 | 30,000 |
|
Level 6 | 37,500 |
|
Level 7 | 120,000 |
|
Level 8 | 260,000 |
|
Level 9 | 450,000 |
|
Level 10 | 700,000 |
|
Jean’s Build:
Coming soon…
Jean’s Stats and Talent Scaling:
Level/Ascend Phase | Healing Bonus | HP | Attack | Defense |
---|---|---|---|---|
level 1 | 0% Healing Bonus | 1,144 | 19 Attack | 60 Defense |
level 20 | 0% Healing Bonus | 2,967 | 48 Attack | 155 Defense |
Ascend Level 1 | 0% Healing Bonus | 3,948 | 64 Attack | 206 Defense |
level 40 | 0% Healing Bonus | 5,908 | 96 Attack | 309 Defense |
Ascend Level 2 | 5.5% Healing Bonus | 6,605 | 108 Attack | 345 Defense |
level 50 | 5.5% Healing Bonus | 7,599 | 124 Attack | 397 Defense |
Ascend Level 3 | 11.1% Healing Bonus | 8,528 | 139 Attack | 446 Defense |
level 60 | 11.1% Healing Bonus | 9,533 | 155 Attack | 499 Defense |
Ascend Level 5 | 11.1% Healing Bonus | 10,230 | 166 Attack | 535 Defense |
level 70 | 11.1% Healing Bonus | 11,243 | 183 Attack | 588 Defense |
Ascend Level 6 | 16.6% Healing Bonus | 11,940 | 194 Attack | 624 Defense |
level 80 | 16.6% Healing Bonus | 12,965 | 211 Attack | 678 Defense |
Ascend Level 7 | 22.2% Healing Bonus | 13,662 | 222 Attack | 715 Defense |
level 90 HP | 22.2% Healing Bonus | 14,695 | 239 Attack | 769 Defense |
Skill Level | Skill Damage |
---|---|
Level 1 | 292% |
Level 2 | 313.90% |
Level 3 | 335.80% |
Level 4 | 365% |
Level 5 | 386.90% |
Level 6 | 408.80% |
Level 7 | 438% |
Level 8 | 467.20% |
Level 9 | 496.40% |
Level 10 | 525.60% |
Level 11 | 554.80% |
Level 12 | 584% |
Level 13 | 620.50% |
Level 14 | 657% |
Level 15 | 693.50% |
Skill Level | Activation Damage | Field Entering/Exiting Damage | Field Activation Healing | Continuous Regeneration |
---|---|---|---|---|
Level 1 | 424.80% | 78.40% | 251.2% Attack + 1540 | 25.12% Attack +154 |
Level 2 | 456.66% | 84.28% | 270.04% Attack + 1694 | 27% Attack +169 |
Level 3 | 488.52% | 90.16% | 288.88% Attack + 1861 | 28.89% Attack +186 |
Level 4 | 531.00% | 98.00% | 314% Attack + 2041 | 31.4% Attack +204 |
Level 5 | 562.72% | 103.88% | 332.84% Attack + 2234 | 33.28% Attack +223 |
Level 6 | 594.72% | 109.76% | 351.68% Attack + 2439 | 35.17% Attack +244 |
Level 7 | 637.00% | 117.60% | 376.8% Attack + 2657 | 37.68% Attack +266 |
Level 8 | 679.68% | 125.44% | 401.92% Attack + 2888 | 40.19% Attack +289 |
Level 9 | 722.16% | 133.27% | 427.04% Attack + 3132 | 42.7% Attack +313 |
Level 10 | 764.64% | 141.12% | 452.16 % Attack + 3389 | 45.22% Attack +339 |
Level 11 | 807.12% | 148.96% | 477.28 % Attack + 3659 | 47.73% Attack +366 |
Level 12 | 849.60% | 156.80% | 502.4 % Attack + 3941 | 50,24% Attack +394 |
Level 13 | 902.70% | 166.60% | 533.8% Attack + 4236 | 53.38% Attack +424 |
Level 14 | 955.80% | 175.40% | 562.2% Attack + 4544 | 56.52% Attack +454 |
Level 15 | 1008.90% | 186.20% | 596.6% Attack + 4865 | 59.66% Attack +487 |
Skill Level | 1st Hit Damage | 2nd Hit Damage | 3rd Hit Damage | 4th Hit Damage | 5th Hit Damage |
---|---|---|---|---|---|
Level 1 | 48.30% | 45.60% | 60.30% | 65.90% | 79.20% |
Level 2 | 52.30% | 49.30% | 65.20% | 71.20% | 85.70% |
Level 3 | 56.20% | 53% | 70.10% | 76.60% | 92.10% |
Level 4 | 61.80% | 58.30% | 77.10% | 84.30% | 101% |
Level 5 | 65.80% | 62% | 82% | 89.60% | 108% |
Level 6 | 70.30% | 66.30% | 87.60% | 95.80% | 115% |
Level 7 | 76.40% | 72.10% | 95.30% | 104% | 125% |
Level 8 | 82.60% | 77.90% | 103% | 113% | 135% |
Level 9 | 88.80% | 83.70% | 111% | 121% | 146% |
Level 10 | 95.50% | 90.10% | 119% | 130% | 157% |
Level 11 | 103% | 97.40% | 129% | 141% | 169% |
Level 12 | 112% | 106% | 140% | 153% | 184% |
Level 13 | 121% | 115% | 151% | 166% | 199% |
Level 14 | 131% | 123% | 163% | 178% | 214% |
Level 15 | 140% | 132% | 175% | 191% | 230% |
Skill Level | Damage |
---|---|
Level 1 | 162% |
Level 2 | 175% |
Level 3 | 188% |
Level 4 | 207% |
Level 5 | 220% |
Level 6 | 236% |
Level 7 | 256% |
Level 8 | 277% |
Level 9 | 298% |
Level 10 | 320% |
Level 11 | 346% |
Level 12 | 377% |
Level 13 | 407% |
Level 14 | 438% |
Level 15 | 471% |
Skill Level | Plunge Damage | Low Plunge Damage | High Plunge Damage |
---|---|---|---|
Level 1 | 63.90% | 128% | 160% |
Level 2 | 69.10% | 138% | 173% |
Level 3 | 74.30% | 149% | 186% |
Level 4 | 81.80% | 164% | 204% |
Level 5 | 87% | 174% | 217% |
Level 6 | 92.90% | 186% | 232% |
Level 7 | 101% | 202% | 253% |
Level 8 | 109% | 219% | 273% |
Level 9 | 118% | 235% | 293% |
Level 10 | 126% | 253% | 316% |
Level 11 | 135% | 271% | 338% |
Level 12 | 144% | 288% | 360% |
Level 13 | 153% | 306% | 382% |
Level 14 | 162% | 324% | 405% |
Level 15 | 171% | 342% | 427% |