Content Overview
Character Overview

Jean
Rarity: | 5-star |
Weapon: | Sword |
Element: | Anemo |
Recommended Role: | Healer Main DPS |
How to Acquire: | Wish |
Skills Description
Gale Blade

See the full talent scaling here
Cooldown: | 6 seconds |
Duration: | 5 seconds |
Energy Generated: | 3 Anemo Elemental Particles |
Hold Stamina Consumption: | 20 stamina per second |
Internal Cooldown: | No ICD |
Elemental Gauge: | 2 Units |
Focusing the might of the formless wind around her blade, Jean releases a miniature storm, launching enemies in the direction she aims at, dealing massive Anemo damage.
This skill has a Press and Hold option:
Press:
Deals massive Anemo damage that throws small-sized enemies for a few feet. Bigger enemies do not get thrown but can get interrupted.
Hold:
Holding the skill greatly increases the knockback effect. Additionally, the skill pulls surrounding small to medium-sized enemies towards Jean, effectively immobilizing them for a maximum duration of 5 seconds.
With the 1st constellation unlocked, the damage dealt by this skill increases by 40% if you hold for more than 1 second.
The skill also has the following special limitations and effects:
- It will consume 20 stamina per second until the hold is released or the maximum duration is reached.
- Jean will be unable to move until the hold is released or the maximum duration is reached.
- While pulling enemies, you can control the direction where you want the enemies to get thrown.
- Throwing the enemies upwards will give a bonus Fall Damage.
- Throwing the enemies on a deep body of water can grant you an instant kill for all the targets you gathered.
- The skill will not pull bigger/heavier enemies such as Ruin Guards or Fatuis.
Dandelion Breeze

See the full talent scaling here
Cooldown: | 20 seconds |
Energy Cost: | 80 energy |
Internal Cooldown: | No ICD |
Elemental Gauge: | Activation: 2 Units Entering/Exiting Field: 2 Units |
Calling upon the wind’s protection, Jean creates a swirling Dandelion Field.
This skill has the following effects:
- As soon as the burst is cast, it will launch all surrounding enemies upwards and deals massive Anemo damage in the process.
- As soon as the burst is cast, it will instantly regenerate a huge amount of HP for Jean and nearby allied units or all party members if you’re playing a single player.
- Allies (including Jean) within the Dandelion field will continuously regen HP.
- Allies (including Jean) within the Dandelion Field get continuously imbued with the Anemo attribute, effectively cleansing all debuffs. This effect occurs the same tick as the continuous regeneration.
- The HP regeneration scales are based on Jean’s Attack.
- Any enemy that enters and leaves the field will take a small amount of Anemo damage.
- When the burst disappears, enemies that are still within the Dandelion Field will receive a small amount of Anemo damage.
- With the Let the Wind Lead passive talent unlocked, activating the elemental burst will immediately regenerate 16 Energy (20%) for Jean.
- With the 4th constellation unlocked, enemies within the AoE of Dandelion Breeze will have their Anemo Resistance reduced by 40%.
- With the 6th constellation unlocked, all incoming damage is reduced by 35% as long as you’re within the Dandelion Breeze’ AoE.
This effect will still be active for 10 seconds or 3 attacks even if you leave its AoE.
Favonius Bladework

See the full talent scaling here
Charged Attack Stamina Cost: | 20 Stamina |
Internal Cooldown: | Normal Attack: 2.5 Seconds or 3 Hits Charged Attack: Shares With Normal Attack Plunge Attack: No ICD |
Elemental Gauge: | Normal Attack: 1 Unit Per Hit Charged Attack: 1 Unit Per Hit Plunging Attack: 1 Unit |
Normal Attack:
Performs up to 5 consecutive strikes.
With the Wind Companion passive talent unlocked, Jean has a 50% chance to regenerate all party member’s HP. The HP regenerated is equal to 15% of Jean’s attack.
Charged Attack:
Consumes a certain amount of Stamina to launch an enemy using the power of wind. Launched enemies will slowly fall to the ground.
Plunging Attack:
Plunges from mid-air to strike the ground below, damaging enemies along the path and dealing area of effect damage upon impact.
Passive Talents
Name | Description |
---|---|
![]() Wind Companion (character ascension phase 1) | Hits by Jean’s Normal Attacks have a 50% chance to regenerate HP equal to 15% of Jean’s attack for all party members. |
![]() Let the Wind Lead (character ascension phase 4) | Using Dandelion Breeze will regenerate 20% of its Energy. |
![]() Guiding Breeze | When Perfect Cooking is achieved on a dish with restorative effects, Jean has a 12% chance to obtain double the product. |
Constellation Info
Name | Description |
---|---|
![]() Spiraling Tempest (C1) | Increases the pulling speed of Gale Blade after holding for more than 1 second, and increases the damage dealt by 40%. |
![]() People’s Aegis (C2) | When Jean picks up an Elemental Orb/Particle, all party members have their Movement Speed and Attack Speed increased by 15% for 15 seconds. |
![]() When the West Wind Arises (C3) | Increases the level of Dandelion Breeze by 3. The maximum upgrade level is 15. |
![]() Lands of Dandelion (C4) | Within the Field created by Dandelion Breeze, all opponents have their Anemo Resistance decreased by 40%. |
![]() Outbursting Gust (C5) | Increases the level of Gale Blade by 3. The maximum upgrade level is 15. |
![]() Lion’s Fang, Fair Protector of Mondstadt (C6) | Incoming damage is decreased by 35% within the Field created by Dandelion Breeze. Upon leaving the Dandelion Field, this effect lasts for 3 attacks or 10 seconds. |
Ascension and Talent Materials
Required Level | Required Materials |
---|---|
Level 20 (Ascension 1) | ![]() ×1 Vayuda Turquoise Sliver ![]() ×3 Dandelion Seed ![]() ×3 Damaged Mask ![]() x 20,000 Mora |
Level 40 (Ascension 2) | ![]() ×3 Vayuda Turquoise Fragment ![]() ×2 Hurricane Seed ![]() ×10 Dandelion Seed ![]() ×15 Damaged Mask ![]() x 40,000 Mora |
Level 50 (Ascension 3) | ![]() ×6 Vayuda Turquoise Fragment ![]() ×4 Hurricane Seed ![]() ×20 Dandelion Seed ![]() ×12 Stained Mask ![]() x 60,000 Mora |
Level 60 (Ascension 4) | ![]() ×3 Vayuda Turquoise Chunk ![]() ×8 Hurricane Seed ![]() ×30 Dandelion Seed ![]() ×18 Stained Mask ![]() x 80,000 Mora |
Level 70 (Ascension 5) | ![]() ×6 Vayuda Turquoise Chunk ![]() ×12 Hurricane Seed ![]() ×45 Dandelion Seed ![]() ×12 Ominous Mask ![]() x 100,000 Mora |
Level 80 (Ascension 6) | ![]() ×6 Vayuda Turquoise Gemstone ![]() ×20 Hurricane Seed ![]() ×60 Dandelion Seed ![]() ×24 Ominous Mask ![]() x 120,000 Mora |
Talent Level | Required Materials |
---|---|
Level 2 Ascension 2 (Level 40) | ![]() ×3 Teachings of Resistance ![]() ×6 Damaged Mask ![]() x 12,500 Mora |
Level 3 Ascension 3 (Level 40) | ![]() ×2 Guide to Resistance ![]() ×3 Stained Mask ![]() x 17,500 Mora |
Level 4 Ascension 3 (Level 50) | ![]() ×4 Guide to Resistance ![]() ×4 Stained Mask ![]() x 25,000 Mora |
Level 5 Ascension 4 (Level 60) | ![]() ×6 Guide to Resistance ![]() ×6 Stained Mask ![]() x 30,000 Mora |
Level 6 Ascension 4 (Level 60) | ![]() ×9 Guide to Resistance ![]() ×9 Stained Mask ![]() x 37,500 Mora |
Level 7 Ascension 5 (Level 20) | ![]() ×4 Philosophies of Resistance ![]() ×4 Ominous Mask ![]() ×1 Dvalin’s Plume ![]() x 120,000 Mora |
Level 8 Ascension 5 (Level 70) | ![]() ×6 Philosophies of Resistance ![]() ×6 Ominous Mask ![]() ×1 Dvalin’s Plume ![]() x 260,000 Mora |
Level 9 Ascension 6 (Level 70) | ![]() ×12 Philosophies of Resistance ![]() ×9 Ominous Mask ![]() ×2 Dvalin’s Plume ![]() x 450,000 Mora |
Level 10 Ascension 6 (Level 80) | ![]() ×16 Philosophies of Resistance ![]() ×12 Ominous Mask ![]() ×2 Dvalin’s Plume ![]() ×1 Crown of Insight ![]() x 700,000 Mora |
Talent Scaling
Skill Level | Skill Damage |
---|---|
Level 1 | 292% |
Level 2 | 313.90% |
Level 3 | 335.80% |
Level 4 | 365% |
Level 5 | 386.90% |
Level 6 | 408.80% |
Level 7 | 438% |
Level 8 | 467.20% |
Level 9 | 496.40% |
Level 10 | 525.60% |
Level 11 | 554.80% |
Level 12 | 584% |
Level 13 | 620.50% |
Level 14 | 657% |
Level 15 | 693.50% |
Skill Level | Activation Damage | Field Entering & Exiting Damage | Field Activation Healing | Continuous Regeneration |
---|---|---|---|---|
Level 1 | 424.80% | 78.40% | 251.2% Attack +1,540 | 25.12% Attack +154 |
Level 2 | 456.66% | 84.28% | 270.04% Attack +1,694 | 27% Attack +169 |
Level 3 | 488.52% | 90.16% | 288.88% Attack +1,861 | 28.89% Attack +186 |
Level 4 | 531.00% | 98.00% | 314% Attack +2,041 | 31.4% Attack +204 |
Level 5 | 562.72% | 103.88% | 332.84% Attack +2,234 | 33.28% Attack +223 |
Level 6 | 594.72% | 109.76% | 351.68% Attack +2,439 | 35.17% Attack +244 |
Level 7 | 637.00% | 117.60% | 376.8% Attack +2,657 | 37.68% Attack +266 |
Level 8 | 679.68% | 125.44% | 401.92% Attack +2,888 | 40.19% Attack +289 |
Level 9 | 722.16% | 133.27% | 427.04% Attack +3,132 | 42.7% Attack +313 |
Level 10 | 764.64% | 141.12% | 452.16 % Attack +3,389 | 45.22% Attack +339 |
Level 11 | 807.12% | 148.96% | 477.28 % Attack +3,659 | 47.73% Attack +366 |
Level 12 | 849.60% | 156.80% | 502.4 % Attack +3,941 | 50,24% Attack +394 |
Level 13 | 902.70% | 166.60% | 533.8% Attack +4,236 | 53.38% Attack +424 |
Level 14 | 955.80% | 175.40% | 562.2% Attack +4,544 | 56.52% Attack +454 |
Level 15 | 1008.90% | 186.20% | 596.6% Attack +4,865 | 59.66% Attack +487 |
Skill Level | 1st Hit Damage | 2nd Hit Damage | 3rd Hit Damage | 4th Hit Damage | 5th Hit Damage |
---|---|---|---|---|---|
Level 1 | 48.30% | 45.60% | 60.30% | 65.90% | 79.20% |
Level 2 | 52.30% | 49.30% | 65.20% | 71.20% | 85.70% |
Level 3 | 56.20% | 53% | 70.10% | 76.60% | 92.10% |
Level 4 | 61.80% | 58.30% | 77.10% | 84.30% | 101% |
Level 5 | 65.80% | 62% | 82% | 89.60% | 108% |
Level 6 | 70.30% | 66.30% | 87.60% | 95.80% | 115% |
Level 7 | 76.40% | 72.10% | 95.30% | 104% | 125% |
Level 8 | 82.60% | 77.90% | 103% | 113% | 135% |
Level 9 | 88.80% | 83.70% | 111% | 121% | 146% |
Level 10 | 95.50% | 90.10% | 119% | 130% | 157% |
Level 11 | 103% | 97.40% | 129% | 141% | 169% |
Level 12 | 112% | 106% | 140% | 153% | 184% |
Level 13 | 121% | 115% | 151% | 166% | 199% |
Level 14 | 131% | 123% | 163% | 178% | 214% |
Level 15 | 140% | 132% | 175% | 191% | 230% |
Skill Level | Damage |
---|---|
Level 1 | 162% |
Level 2 | 175% |
Level 3 | 188% |
Level 4 | 207% |
Level 5 | 220% |
Level 6 | 236% |
Level 7 | 256% |
Level 8 | 277% |
Level 9 | 298% |
Level 10 | 320% |
Level 11 | 346% |
Level 12 | 377% |
Level 13 | 407% |
Level 14 | 438% |
Level 15 | 471% |
Skill Level | Plunge Damage | Low Plunge Damage | High Plunge Damage |
---|---|---|---|
Level 1 | 63.90% | 128% | 160% |
Level 2 | 69.10% | 138% | 173% |
Level 3 | 74.30% | 149% | 186% |
Level 4 | 81.80% | 164% | 204% |
Level 5 | 87% | 174% | 217% |
Level 6 | 92.90% | 186% | 232% |
Level 7 | 101% | 202% | 253% |
Level 8 | 109% | 219% | 273% |
Level 9 | 118% | 235% | 293% |
Level 10 | 126% | 253% | 316% |
Level 11 | 135% | 271% | 338% |
Level 12 | 144% | 288% | 360% |
Level 13 | 153% | 306% | 382% |
Level 14 | 162% | 324% | 405% |
Level 15 | 171% | 342% | 427% |