If you’re looking for Klee’s overall character information, you found the right place.
This post covers Klee’s talent description, constellations character ascension materials, talent ascension materials and damage scaling.
You can use this guide to get a picture how her gameplay works and gauge her damage potential.
I also created a dedicated post for Klee’s best team comp and her Pyro DPS build. Check them out if you need something more detailed.
Character Overview:

Fleeing Sunlight
Rarity: | 5-star |
Weapon: | Catalyst |
Element: | Pyro |
Recommended Role: | Sub DPS Main DPS |
How to Acquire: | Wish |
Klee’s Strengths and Weaknesses:
There is no such thing as a character without weakness and Klee is no different.
Here are the possible pros and cons you can expect when playing Klee:
Strengths
- All type of attacks deals Pyro damage.
- Deals ranged damage which significantly improves survivability.
- Has high charged attack damage scaling.
- Elemental skill starts with 2 charges.
- Elemental burst allows Klee to move and perform other types of attacks.
- Talent scaling is higher than most catalyst users.
- Gains Pyro damage bonus through character ascension.
- Wide attack AoE on both elemental skill and burst.
Weaknesses
- Long elemental skill cooldown.
- Elemental burst doesn’t remain on the field during character switching.
- Extremely weak against monsters infused with the Pyro element or shield.
Klee’s Skill Description:
Jumpy Dumpty

See the full talent scaling here
Cooldown: | 20 seconds |
Mine Duration: | 15 seconds |
Energy Generated: | 4 Pyro Elemental Particles per charge |
Jumpy Dumpty is tons of boom-bang-fun! When thrown, Jumpy Dumpty bounces thrice, igniting and dealing AoE Pyro damage with every bounce.
On the third bounce, the bomb splits into many mines. The mines will explode upon contact with enemies, or after a short period of time, dealing AoE Pyro damage.
Additionally, the skill has the following effects:
- This skill starts with 2 charges.
- The skill will immediately go on cooldown once you release the first charge. However, the 2nd charge will not start its cooldown until the first charge finishes its cooldown.
- Each scattered mine deals separate damage.
- If no enemy comes in contact with the mines, they will explode automatically after 15 seconds.
- No two sets of scattered mines can exist at the same time. For example, if you use the 2 charges in succession, the mines from the 1st charge will explode as soon as the 2nd charge splits and creates its own mines.
- With the 2nd constellation unlocked, the mines will reduce the enemies’ defense by 23%.
Sparks ‘n’ Splash

See the full talent scaling here
Cooldown: | 15 seconds |
Energy Cost: | 60 |
Duration: | 10 seconds |
Klee’s Blazing Delight! Upon activation of this skill, Klee will continuously summon Sparks n’ Splash to attack nearby enemies for 10 seconds. This skill deals AoE Pyro damage with each attack.
This elemental burst has the following quirk:
- Klee can still move and do additional attacks either from normal, charge attack or elemental skill while the elemental burst is active.
- For the duration of the skill Sparks n’ Splash targets the nearest enemy from Klee.
- 3 Flower canons are generated every 1 second and each deals its own damage but the same critical rate chance.
- While the burst’s duration is 10 seconds, the flower canons only materializes up to 6 times.
- With the 1st constellation unlocked, normal attacks, charged attack and elemental skill has a chance to summon Spark n’ Splash.
- With the 4th constellation unlocked, this skill deals 555% AoE Pyro damage if you switch characters before the duration of burst ends.
- With the 6th constellation unlocked, all party members will gain 10% Pyro damage for 25 seconds upon activation.
Additionally, party members other than Klee will continuously regenerate energy during the duration of the burst.
Kaboom!

See the full talent scaling here
Normal Attack:
Throws things that go boom when they hit things! Perform up to 3 explosive attacks, dealing AoE Pyro damage.
Charged Attack:
Stamina cost | 50 |
Consumes a certain amount of Stamina and deals Pyro damage to enemies after a short casting time.
With the Sparkling Burst passive talent unlocked, all party members will gain 2 energies when Klee’s charged attack results a critical hit.
Plunging Attack:
Gathering the power of Pyro, Klee plunges towards the ground from mid-air, damaging all enemies in her path. Deals AoE Pyro DMG upon impact with the ground.
Klee’s Passive Talents:
Name | Requirement | Description |
---|---|---|
| character ascension phase 1 | When Jumpy Dumpty and Normal Attacks deal damage, Klee has a 50% chance to obtain an Explosive Spark.
This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased damage. |
| character ascension phase 4 | When Klee's Charged Attack results in a critical hit, all party members gain 2 Elemental Energies. |
| None | Displays the location of nearby resources unique to Mondstadt on the mini-map. |
Klee’s Constellation Info:
Constellation Level: | Name | Description |
---|---|---|
| Chained Reactions | Attacks and Skills have a certain chance to summon sparks that bombard opponents, dealing damage equal to 120% of Sparks 'n' Splash's damage. |
| Explosive Frags | Being hit by Jumpy Dumpty's mines decreases opponents' defense by 23% for 10 seconds. |
| Exquisite Compound | Increases the level of Jumpy Dumpty by 3. Maximum level is 15. |
| Sparkly Explosion | If Klee leaves the field during the duration of Sparks 'n' Splash, her departure triggers an explosion that deals 555% of her attack as AoE Pyro damage. |
| Nova Burst | Increases the level of Sparks 'n' Splash by 3. Maximum level is 15. |
| Blazing Delight | While under the effects of Sparks 'n' Splash, other members of the party will continuously regenerate Energy.
When Sparks 'n' Splash is used, all party members will gain a 10% Pyro damage bonus for 25 seconds. |
Klee’s Recommended Builds:
Weapon | Artifact |
---|---|
![]() Lost Prayer to the Sacred Winds (Best) Stat Bonus: Up to 33.1% Critical Rate Weapon Effect: – Increases Movement Speed by 10%. – When in battle, earn a 6/8/10/12/14% Elemental Damage Bonus every 4 seconds. – Elemental damage bonus can stack up 4 time – Elemental damage bonus lasts until the character falls or leaves combat. | ![]() 4-piece Crimson Witch of Flames (Best) 2-piece Set Effect: Pyro Damage Bonus + 15% 4-piece Set Effect: – Increases Overloaded and Burning damage by 40%. – Increases Vaporize and Melt damage by 15%. – Using an Elemental Skill increases 2-Piece Set effects by 50% for 10 seconds. – Max 3 stacks. |
![]() Solar Pearl (Alternative) Stat Bonus: Up to 27.60% Critical Rate Weapon Effect: – Normal Attack hits increase Elemental Skill and Elemental Burst damage by 20/25/30/35/40% for 6 seconds. – Elemental Skill or Elemental Burst hits increase Normal Attack damage by 20/25/30/35/40% for 6 seconds. | ![]() 2-piece Crimson Witch of Flames (Alternative) 2-piece set effect: Pyro Damage Bonus + 15% + ![]() 2-piece Gladiator’s Finale 2-piece set effect: Attack + 18% |
Klee’s Ascension Materials:
Ascension Phase | Required Level | Mora Cost | Required Materials: |
---|---|---|---|
Phase 1 | Level 20 | 20,000 |
|
Phase 2 | Level 40 | 40,000 |
|
Phase 3 | Level 50 | 60,000 |
|
Phase 4 | Level 60 | 80,000 |
|
Phase 5 | Level 70 | 100,000 |
|
Phase 6 | Level 80 | 120,000 |
|
Level | Mora Cost | Required Materials |
---|---|---|
Level 2 | 12,500 |
|
Level 3 | 17,500 |
|
Level 4 | 25,000 |
|
Level 5 | 30,000 |
|
Level 6 | 37,500 |
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Level 7 | 120,000 |
|
Level 8 | 260,000 |
|
Level 9 | 450,000 |
|
Level 10 | 700,000 |
|
Klee’s Stats and Talent Scaling:
Level/Ascend Phase | Pyro DMG Bonus | HP | Attack | Defense |
---|---|---|---|---|
level 1 | 0% Pyro Damage | 801 | 24 Attack | 48 Defense |
level 20 | 0% Pyro Damage | 2,077 | 63 Attack | 124 Defense |
Ascend Level 1 | 0% Pyro Damage | 2,764 | 84 Attack | 165 Defense |
level 40 | 0% Pyro Damage | 4,136 | 125 Attack | 247 Defense |
Ascend Level 2 | 7.2% Pyro Damage | 4,623 | 140 Attack | 276 Defense |
level 50 | 7.2% Pyro Damage | 5,319 | 161 Attack | 318 Defense |
Ascend Level 3 | 14.4% Pyro Damage | 5,970 | 180 Attack | 357 Defense |
level 60 | 14.4% Pyro Damage | 6,673 | 202 Attack | 399 Defense |
Ascend Level 5 | 14.4% Pyro Damage | 7,161 | 216 Attack | 428 Defense |
level 70 | 14.4% Pyro Damage | 7,870 | 238 Attack | 470 Defense |
Ascend Level 6 | 21.6% Pyro Damage | 8,358 | 253 Attack | 500 Defense |
level 80 | 21.6% Pyro Damage | 9,076 | 274 Attack | 542 Defense |
Ascend Level 7 | 28.8% Pyro Damage | 9,563 | 289 Attack | 572 Defense |
level 90 HP | 28.8% Pyro Damage | 10,287 | 311 Attack | 615 Defense |
Skill Level | Jumpy Dumpty Bounce Damage | Each Mine Damage |
---|---|---|
Level 1 | 95.20% | 32.80% |
Level 2 | 102.34% | 35.26% |
Level 3 | 109.48% | 37.72% |
Level 4 | 119% | 41% |
Level 5 | 126.14% | 43.46% |
Level 6 | 133.28% | 45.92% |
Level 7 | 142.80% | 49.20% |
Level 8 | 152.32% | 52.48% |
Level 9 | 161.84% | 55.76% |
Level 10 | 171.36% | 59.04% |
Level 11 | 180.88% | 62.32% |
Level 12 | 190.40% | 65.60% |
Level 13 | 202.30% | 69.70% |
Level 14 | 214.20% | 73.80% |
Level 15 | 226.10% | 77.90% |
Skill Level | Spark's 'n' Splash Damage |
---|---|
Level 1 | 42.64% |
Level 2 | 45.84% |
Level 3 | 49.04% |
Level 4 | 53.30% |
Level 5 | 56.50% |
Level 6 | 59.70% |
Level 7 | 63.96% |
Level 8 | 68.22% |
Level 9 | 72.49% |
Level 10 | 76.75% |
Level 11 | 81.02% |
Level 12 | 85.28% |
Level 13 | 90.61% |
Level 14 | 95.94% |
Level 15 | 101.27% |
Skill Level | 1st Hit Damage | 2nd Hit Damage | 3rd Hit Damage |
---|---|---|---|
Level 1 | 72.16% | 62.40% | 89.92% |
Level 2 | 77.57% | 67.08% | 96.66% |
Level 3 | 82.98% | 71.76% | 103.41% |
Level 4 | 90.20% | 78% | 112.40% |
Level 5 | 95.61% | 82.68% | 119.14% |
Level 6 | 101.02% | 87.36% | 125.89% |
Level 7 | 108.24% | 93.60% | 134.88% |
Level 8 | 115.46% | 99.84% | 143.87% |
Level 9 | 122.67% | 106.08% | 152.86% |
Level 10 | 129.89% | 112.32% | 161.86% |
Level 11 | 137.39% | 118.81% | 171.21% |
Level 12 | 147.21% | 127.30% | 183.44% |
Level 13 | 157.02% | 135.78% | 195.67% |
Level 14 | 166.83% | 144.27% | 207.90% |
Level 15 | 176.65% | 152.76% | 220.12% |
Skill Level | Charged Attack Damage |
---|---|
Level 1 | 157.36% |
Level 2 | 169.16% |
Level 3 | 180.96% |
Level 4 | 196.70% |
Level 5 | 208.50% |
Level 6 | 220.30% |
Level 7 | 236.04% |
Level 8 | 251.78% |
Level 9 | 267.51% |
Level 10 | 283.25% |
Level 11 | 299.61% |
Level 12 | 321.01% |
Level 13 | 342.42% |
Level 14 | 363.82% |
Level 15 | 385.22% |
Skill Level | Plunge Damage | Low Plunge Damage | High Plunge Damage |
---|---|---|---|
Level 1 | 56.83% | 113.63% | 141.93% |
Level 2 | 61.45% | 122.88% | 153.49% |
Level 3 | 66.08% | 132.13% | 165.04% |
Level 4 | 72.69% | 145.35% | 181.54% |
Level 5 | 77.31% | 154.59% | 193.10% |
Level 6 | 82.60% | 165.17% | 206.30% |
Level 7 | 89.87% | 179.70% | 224.45% |
Level 8 | 97.14% | 194.23% | 242.61% |
Level 9 | 104.41% | 208.77% | 260.76% |
Level 10 | 112.34% | 224.62% | 280.57% |
Level 11 | 120.27% | 240.48% | 300.37% |
Level 12 | 128.20% | 256.34% | 320.18% |
Level 13 | 136.12% | 272.19% | 339.98% |
Level 14 | 144.05% | 288.05% | 359.79% |
Level 15 | 151.98% | 303.90% | 379.59% |